/**
 * Copyright (c) 2009 Teoti Graphix, LLC See:
 *     http://tkarchitecture.teotigraphix.org
 * 
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 * 
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 * 
 * @author Michael Schmalle mschmalle@teotigraphix.com
 */
package test.suite.dxframework.support.component
{

import mx.controls.Button;

[SkinState("normal")]
[SkinState("stateOne")]
[SkinState("stateTwo")]
[SkinState("stateThree")]

public class TestSkinStateComponent extends TestComponent
{
//	[SkinPart(required="false")]
	public var mySubclassSkinPart:Button;
	
	private var _inStateOne:Boolean = false;
	public function get inStateOne():Boolean
	{
		return _inStateOne;
	}	
	
	public function set inStateOne(value:Boolean):void
	{
		_inStateTwo = false;
		_inStateThree = false;
		_inStateOne = value;
		invalidateSkin();
	}
	
	private var _inStateTwo:Boolean = false;
	public function get inStateTwo():Boolean
	{
		return _inStateTwo;
	}	
	
	public function set inStateTwo(value:Boolean):void
	{
		_inStateOne = false;
		_inStateThree = false;		
		_inStateTwo = value;
		invalidateSkin();
	}
	
	private var _inStateThree:Boolean = false;
	public function get inStateThree():Boolean
	{
		return _inStateThree;
	}	
	
	public function set inStateThree(value:Boolean):void
	{
		_inStateOne = false;
		_inStateTwo = false;		
		_inStateThree = value;
		invalidateSkin();
	}		
	
	
	public function TestSkinStateComponent()
	{
		super();
	}
	
	override public function invalidateSkin():void
	{
		super.invalidateSkin();
		
		
	}
	
	public var STATE_ONE:String = "stateOne";
	public var STATE_TWO:String = "stateTwo";
	public var STATE_THREE:String = "stateThree";
	
	override protected function getCurrentSkinState():String
	{
		if (_inStateOne)
			return STATE_ONE;
		
		if (_inStateTwo)
			return STATE_TWO;
		
		if (_inStateThree)
			return STATE_THREE;
		
		return "normal";
	}
}
}